10.2.08

REDSTEEL 2

I finally have the right to post the concept art works I have made on REDSTEEL 2 at the Ubisoft Studio in Paris. It is 2 year and a half now that I Ieft the project…. All this work was background and props research for the different levels of the game.
Unfortunately the first artistic direction was cancelled and the project start over whitout me…

Art Director : Stephane Bachelet               Concept Design supervisor : Kisler

the big boss “Sumo” appartement

L04_appartBoss_bar
colo_ubi03
colo_ubi_rough
L_04_ext_pagode
L04_appartBoss_salle_de_bain_02
L04_appartBoss_salle de bain
L04_appartBoss_coursive_exterieur03
L04_appartBoss_chambre03


the train station


L_05_station04 copy
L05a_station_barragevue_globale
L05a_station_hangarLoco
L_05c_mine02_03

L_05_locoTuning04
L_05_locoTuning02
L_05_locoTuning03
L05a_station023



The Temple of Glove and Saber


L_01_salle_katana06_03 
brashero pouvoir fond
brashero pouvoir01_A
brashero pouvoir02_A brashero pouvoir03_A
chateau dans le ciel 07
chateau dans le ciel 08
L_01_salle katana02
L_01_presentoir_Katana gant02


The Ghetto


L02_ghetto_03
 L_09b_interieur passerelle03
L02_a_photomaton_01


miscellaneous props


bidon_poison
caisse_ammo_flightcases
caisse_ammo06

1 comment:

melody cisinski said...

^^3
t trop fooort!