15.7.10

Driver San Francisco Trailer

In april 2010 “Chez Eddy” was asked to work on the next “Driver” game produced by Ubisoft. The goal was to make a 1 minute and half trailer giving the main story line and action you can see in the game. We were asked to use a very realistic rendering while keeping the 70’s look of the game.
Prdocution time spend over a little less than two months and look like a bit of a marathon!
I was in charge of the CG supervison and the Art direction.
Director: Dominique Carrara


Driver San Francisco - Trailer from ChezEddy on Vimeo.

DRIVER_THUMB_MARMIER_00      DRIVER_THUMB_MARMIER_01
DRIVER_THUMB_MARMIER_02      DRIVER_THUMB_MARMIER_03
DRIVER_THUMB_MARMIER_04      DRIVER_THUMB_MARMIER_05
DRIVER_THUMB_MARMIER_06      DRIVER_THUMB_MARMIER_07
DRIVER_THUMB_MARMIER_08      DRIVER_THUMB_MARMIER_09
DRIVER_THUMB_MARMIER_10      DRIVER_THUMB_MARMIER_11
DRIVER_THUMB_MARMIER_12      DRIVER_THUMB_MARMIER_13

Here are the two characters stills I have made : (base mesh by : Rainmaker)
Driver_MattePaint_Tanner_marmier
Driver_MattePaint_Jericho_marmier

Driver_MattePaint_compteur_marmier

And the Background matte painting (photo and paint), originally 8096 pixel large:
This matte is a 360° pano (that explain deformations on the sea and the sky).
Here it is a 4096 pixel large version.
 Driver_MattePaint_4096_marmier

Zoom
Driver_MattePaint_crop1_marmier
Driver_MattePaint_crop2_marmier

1 comment:

Stephane Arson said...

Joli taff, ca fonctionne très bien. 8000+ pixels de matte painting... ca plaisante pas; :)